Gheos - it got some press but then it wasn't heard from much. I enjoy this game where you play gods in setting and changing the land, and thus the fate of the civilizations below. As a player you are not tied to one civilization, but all of them if you choose. You score points from those that have the most power, and that you can manipulate into scoring possibilities that are half random, and half initiated by you. Your strategy can change on a dime as the fates of civilizations rise and fall with land changes, wars and famines. Unique mechanics make it very interactive.
Traders of Carthage - a small board game with great mechanics that make every move effect gameplay and strategy. Players bid for four different goods that are being shipped from Alexandria to Carthage. Every player scores who has the goods that make it first there. Other ships of products can be raided by pirates or sent back on their journey. The cards serve multiple purposes in the game: goods type, amount of goods, currency for purchasing, storage from pirates and coin values for scoring. Must plan for turns ahead to find success.