At our last couple of game development sessions in March, four game ideas in various stages were presented for review and prototypes played. Here is the review of that session:
City-States - A resource development game that mirrors many computer "empire-building" games, but in a simpler format. The main mechanic is the allocation of resources simultaneously by chips on 4 of 8 possible actions. Gains/losses are based upon how many players selected the same actions. Raw in structure, but great player interaction. GEC- 3.1
Diamond Dynasty - A franchise baseball card game that covers most aspects of running a baseball team: economics, players, facilities and the season itself. Great concept with many player choices, but needs reworking of math formulas and flow. GEC - 1.8
Bibliotheke - A game about ancient libraries and famous writings collected. Lots of variety and ways to assemble collections in a race, with good mechanics for collecting. Structure of game is solid with some details to be worked out. GEC - 4.2
Road Trip - Simple card/tile laying game of sight seeing and souvenir collecting. Has great potential for a wide audience once the idea has more clarity. GEC - 3.0
Bibliotheke is clearly ahead in design and overall concept and will be the top game for the group to help develop. Looking forward to more designs and playtest opportunities.
Thursday, April 9, 2009
GAMING SESSION: Game ideas for group to develop
Labels:
bibliotheke,
City-States,
development,
Diamond Dynasty,
game session,
Road Trip
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