Showing posts with label development. Show all posts
Showing posts with label development. Show all posts

Thursday, April 9, 2009

GAMING SESSION: Game ideas for group to develop

At our last couple of game development sessions in March, four game ideas in various stages were presented for review and prototypes played. Here is the review of that session:

City-States - A resource development game that mirrors many computer "empire-building" games, but in a simpler format. The main mechanic is the allocation of resources simultaneously by chips on 4 of 8 possible actions. Gains/losses are based upon how many players selected the same actions. Raw in structure, but great player interaction. GEC- 3.1

Diamond Dynasty - A franchise baseball card game that covers most aspects of running a baseball team: economics, players, facilities and the season itself. Great concept with many player choices, but needs reworking of math formulas and flow. GEC - 1.8

Bibliotheke - A game about ancient libraries and famous writings collected. Lots of variety and ways to assemble collections in a race, with good mechanics for collecting. Structure of game is solid with some details to be worked out. GEC - 4.2

Road Trip - Simple card/tile laying game of sight seeing and souvenir collecting. Has great potential for a wide audience once the idea has more clarity. GEC - 3.0

Bibliotheke is clearly ahead in design and overall concept and will be the top game for the group to help develop. Looking forward to more designs and playtest opportunities.

Sunday, January 4, 2009

GAME DEVELOPMENT

We have a couple of new games that have been introduced for the LaMont Group to playtest. Neither is in an advanced enough stage to playtest as a full game, but some mechanics are in place:

1. Bibliotheke - this game is based upon ancient libraries around the mediterranean and mesopotamia, and the ancient writings that have been found therein. Originally to just center on the library at Alexandria, it has expanded on a board to locations your pawns can travel to. In the library the goal is to collect and then organize great literary works. The main mechanics are set collection, and a variety of different roles played by your pawns to guard, research, acquire, and as a librarian to create the collections. Each of the books have different subjects and regions that are used as "suits" to match the cards/books.

2. A baseball game (yet unnamed) that plays more as runnung a franchise than just the games. It is also based upon collecting and drafting cards of players, and collecting cards of actions that can effect the franchise, rosters and seasons of the team. Economics will play a role as funds need to be used not only for contracts, but for the facilities, advertising, merchandising, etc. Mainly a card game using multiple sets of cards.